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Who is the best pointguard in N.C.C. history?
Mike Yee
Kenny Lee
Oak Nguyen
Chay Vongsa

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Rules & Regulations


*We will be using NCAA Basketball rules, unless otherwise noted*


GENERAL RULES

  • Two (2) 20-minute halves; running time until last two minutes of each half. The clock will start at the jump ball. The clock will stop for every dead ball during the last 2 minutes of each half. The clock will stop for every made basket during the last 60 seconds of regulation if the deficit is less than 20 points.
  • Each overtime period will be 3 minutes. The clock will run until the last 60 seconds of the overtime period. The clock will stop on a dead ball and after a basket is made during the last 60 seconds of an overtime period.
  • Clock will also stop during time-outs, injuries, & referee time-outs.

  • Overtime will last 3 minutes (running time until last sixty (60) seconds); Same applies for Double Overtime & every subsequent overtime period. Each team is awarded 1 additional time-out per overtime period in addition to their 2nd half time time-outs (if remaining). Team fouls will also roll-over to the overtime period.
  • Teams are permitted 2 time-outs per half. Time-outs that are not used from the 1st half, will NOT roll over to the 2nd half. The ball will NOT advance to mid-court when a team calls a time-out after the opponent scores. That is an NBA rule, and does not apply to our League.
  • Teams shoot 1-and-1 on the 7th team foul and 2 shots on the 10th team foul and all fouls thereafter.
  • Players must wear A.T.B. uniforms. A (pre-game) technical foul will be assessed before the game for each player who does not have the proper league jersey. Technical fouls assessed prior to the start of a game will grant the opposing team two (2) free-throws.
  • The pre-technical fouls will also count as a team foul. Substitutes who enter the game after it has started without the proper league jersey will receive a pre-technical foul, but their team will not lose possesion. Captains are responsible for notifying the official before the tip-off if there are players without their uniform(s). Every game will begin with a jump ball.
  • All substitutes must check in at the scorer’s table. Failure to do so may result in a warning. 2nd warning will result to a technical foul.
  • A team must start a game with at least four (4) players. There will be a 15 minute grace period. After the 15 minute grace period, the clock will start. Every minute your team is not present, the opposing team will receive 1 point. If your team has less than 3 players by half-time, it will be considered a forfeit.
  • No jewelry, doo-rags, or hats are permitted to be worn during the game
  • All players must wear shorts during league play.  

UNSPORTSMANLIKE CONDUCT 

  • There will be a $15.00 technical foul fee that will be assessed to a player/team/bench/team's crowd. This fee must be paid by the following week or the player/team will be unable to play. During the playoffs, the $15.00 technical foul fee must be paid when it occurs or the player will not be allowed to re-enter the game. The technical foul fees will be donated to the Roslindale Community Center. Those who violate the uniform rule and are assessed a pre-technical foul will not be fined.
  • Profanity, vulgarity, taunting, confrontations, and verbal abuse towards players & referees is strictly prohibited. Players may be penalized by the referees with a warning and then a technical foul if the problem continues.
  • The Most Valuable Player Award will weigh heavily on sportsmanship.
  • Fighting will not be tolerated! Anyone involved in a fight or physical confrontation will be ejected from the game and subject to a one game suspension. The player may also be banned from the league. (at the discretion of the league commissioner)

  • Any other inappropriate behavior will also be subjected to penalization.

MERCY RULE 

  • If a team has a 20 point (or more) lead with less than 1 minute left in the game, the game will be called.

DISQUALIFICATION RULE 

  • Players are disqualified after their 5th personal foul

TECHNICAL FOULS

  • All technical fouls will result in the opposing team receiving two (2) foul shots and possession of the ball.
  • All technical fouls will also count as a personal foul and team foul. Pre-game technical fouls count as a team foul only.
  • If a player receives a 2nd technical foul (excluding pre-game technical fouls), they will be ejected from the game. Player may be suspended depending on the severity at the discretion of the commissioner and no refunds will be assessed for games missed.
  • There will be a $15.00 technical foul fee that will be assessed to a player/team/bench. An ejected player must pay a $20.00 fee to become reinstated back into the league. This fee must be paid by the following week or the player/team will be suspended.

FORFEITS

  • Teams can start a game with four (4) players. Teams that do not have at least 4 players by tip-off will forfeit.
  • There will be a 15 minute grace period. After the 15 minute grace period, the clock will start. Every minute your team is not present, the opposing team will receive 1 point. If your team has less than 3 players by half-time, it will be considered a forfeit.
  • Forfeits are strongly discouraged and will weigh heavily in playoff seeding.
  • There will be a $50.00 forfeit that will be assessed. The $50.00 forfeit fee must be paid to reinstate the team back into the league.

 ROSTERS

  • All new players must present a photo ID when arriving at their first game.Rosters can contain up to 10 players (maximum).

  • You may add or drop players until the Thursday of Week 3 at 5 PM sharp.

  • It there is a player being replaced, the new player must be responsible for getting the uniform from the former player.
  • Injury Replacement: If an injury occurs during the season, a player can be replaced, but the new player must play in at least 2 regular season games to be eligible for the playoffs. Doctor's note may be required for verification.

  • Captains must send a notification via email to the commissioner  by Thursday of Week 3, with the player’s full name, team name, email contact, and phone contact.

  • All rosters are final after the Thursday of Week 3. NO EXCEPTIONS 

PLAYOFFS

  • The top eight (8) teams will make the playoffs.

  • In order to be eligible for the playoffs, each player must play in at least three (2) regular season games.

  • Playoffs scenarios are the following:

  • Game 1: #1 seed vs #8 seed

  • Game 2: #4 seed vs #5 seed

  • Game 3: #2 seed vs #7 seed

  • Game 4: #3 seed vs #6 seed

  • Game 5: Winner of Game 1 vs Winner of Game 2

  • Game 6: Winner of Game 3 vs Winner of Game 4

  • Game 7: Championship Game: Winner of Game 5 vs Winner of Game 6

  • The champions will receive individual trophies & a team trophy.

PLAYOFFS

  • In the event of teams having identical records, the following will be used to break ties.
  • 1. Teams with the fewest number of forfeits.
  • 2. Win-Loss between head to head competition.
  • 3. Point differential (team with the greatest margin of victory).
  • 4. Point total for all games played during the regular season.
UPDATED 11.12.11